Added Parallax Occlussion Mapping, Parallax Occlussion Mapping is a technique to simulate depth without extra vertex overhead. Per example the next video shows a simple 2D plane but with Parallax Occlussion Mapping we can simulate depth and shaded 3D figures. Parallax Occlussion Mapping works best with normal mapping which is added on top of Parallax Occlussion Mapping to simulate light bouncing.
No comments:
Post a Comment